Since I wrote an overview of ICE PLANET 2002, I have come to make a realisation: I’ve been a little too focused on news, reviews, and product announcements lately. Not to mention that little podcast thing. Perhaps to the extent that I have started to lose track of what I find to be so enjoyable about LEGO play… the act of creation. I’ve taken a couple of days out from the routine to start playing, designing and MOCing again.
A little while ago, I took a look at the theme ICE PLANET 2002 – a LEGO® space theme from the early 1990s. The theme was set on the Planet Krysto, in the centre of the known Universe. With three different figures, this theme included the first female Space Minifigure, a distinctive colour palette and a return to the values of Classic Space.
I now find myself wanting to explore this world a little further: bringing the United Galaxies back to Krysto, and using this as the basis for some MOCs of my own.
Nearly thirty years have passed since the United Galaxies’ Forces launched their last expedition Ice Planet 2002.
The Odyssey Base has since been abandoned after a computer virus, planted by Spyrius agents, rendered its systems inoperative. The United Galaxies’s rocket research program has been moved to several decentralised locations. A strange, coded signal has been detected coming from the area of the long-abandoned base in the meantime. A code not used by the forces of United Galaxies But from whom, and why? The Space Police say that an uninhabited, abandoned planet is outside their jurisdiction. Others say that the Space Police just want to chase bad guys that they know.
And so a new expeditionary force is set up, drawing upon the expertise of the earlier researchers. Their mission: identify the source of the signal, secure any residual artifacts from the original mission and, finally, establish whether there is any threat to the United Galaxies. If the Union is being threatened, neutralise the source of the problem…with extreme prejudice.Continue reading
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