Expanding LEGO Super Mario with a trip into Wiggler’s Poison Swamp [Hands on Review 71383]

We have been working through the second wave of LEGO Super Mario expansion sets lately, and we are almost at the end. Today I would like to look at 71383 LEGO® Super Mario™ Wiggler’s Poison Swamp Expansion Set. It has 374 pieces, the most of any set in the second wave of LEGO Super Mario, and is has a recommended retail price of 39.99 USD/EUR – 34.99 GBP – 59.99 AUD – 49.99 CAD.

Like all of the sets in this wave, the main biome is the Soda Jungle: purple (medium lilac) tiles and plates. If Mario is left standing on this colour for too long, he become stunned in stages – gradually entering a no-coin state. until the soda is washed off by standing in water, or brushed off by shaking him.

This set is an interesting build, and I found a few new building ideas included, as well as new elements in significant quantities.

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Maximise your time playing LEGO Super Mario [Time Bonuses]

The arrival of new sets and software updates means that there are more ways than ever to extend your play time with LEGO Super Mario. However, these are poorly documented. While the traditional game runs for ‘around a minute’ I have found that it is possible to extend your game play to closer to three or more… Read on for more.

With the recent Christmas Break seeing families open new toys, I hear people talking about how they wish that they could play each game of LEGO Super Mario for longer, so that they can play through more and more of the collection of expansions that they own. True, the 60 seconds offered by the Green Warp Start Tile can be enough to play most levels through, but it is barely enough to play through Bowser’s Castle. Let alone other levels.

So… How can we maximise the time we have to play? And what is the longest time available to play, if all goes well?

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Boost Your Game! Every Power-Up and Bonus Block in LEGO® Super Mario.

Over the last few weeks, I have reviewed each of the individual expansion sets in the first wave of LEGO® Super Mario. As we have gone through the sets,, we have encountered a range of blocks that add to Mario’s abilities during the course of the game. Some enhance game play. Some grant invulnerability. Some just yield coins.

Some of these are powerups: they convey an advantage to LEGO Super Mario. Some are bonuses: they provide Mario with coins. But they all have their own unique behaviours. Some have been documented elsewhere, others might not. Read through, as I set out to document all of the bonuses that might convey some form of advantage to the player in LEGO Super Mario:

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