The Search For Bill and Mary I

Long Term Character Development in LEGO Town and City.

In which we begin our ongoing search for Bill and Mary, by looking through LEGO Town and LEGO City for evidence of long form story telling, beyond the confines of a single set. If we can find it, then we are one step closer to demonstrating whether or not the protagonists of the 6000 Ideas Book could still exist in LEGO City today…

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Recalling the Phantom Menace [20th Anniversary Edition Podracer 75258 Review]

LET ME TELL YOU A STORY May 1999: Episode I, the Phantom Menace is released. After a long wait, there has been quite a lot of hype. I first saw Return of the Jedi when I was 13. I am now 30. Well, when I say it had been a long wait, we had been granted some interim amusement in the form of ‘Spot the Difference’ as we watched the Special editions. Adding new material and music, we kept some of the great ‘head bashing into wall’ bloopers from the original, but they took out some of my favourite tunes. Whatever happened to the great ‘Jub-Jub’ chorus at the end of what felt like it could afford to be considered The Final Film (Now we just call it Episode VI)? What happened to Sy Snootles great puppet performance at Jabba’s Palace? But despite all this, the time had come to sit back, relax, and see how the story panned out. Or at least started…

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6000 Ideas: The Adventure Continues.

In which we continue the story of the 6000 Ideas Book, take in ‘the weird space bit’ and the ‘not nearly weird enough castle bit.’ As our protagonists head off into the sunset, we ask the question ‘Where are they now?’ And set the parameters for our quest…

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Feeling Forty and Fabulous in Fabuland [Review 341/132 Catherine Cat’s House and Morty Mouse]

Let me tell you a story.

This year, amongst other things, we celebrate forty years since the release of the first wave of Fabuland sets. Directed towards children making the transition from DUPLO® to regular system bricks, Fabuland represented the company’s first foray into story telling, and multimedia marketing.

Fabuland started simply in the form of sets: a town, with anthropomorphic animal headed figures, living their lives together. We had the essential services represented: police, fire and hospital, and ice cream. In time it expanded to include school, cafe, local government, transportation and paparazzi.

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